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DADIU Term Mini Game 1 for mobile Unity

This is the 1st game we did as a 16 man team. 1 Producer, 1 Game Manager, 1 Game Designer, 1 Level Designer, 1 Programmer, 4 Programmers, 1 Art Director, 2 3D artists, 1 sound designer, 1 Lead QA, and 3 QA's.
Obviously the idea of the 1st mini game was to learn to cooperate as a team between the departments. And find a good workflow between each other.
The game itself is a bit wonky, and i didnt appreciate the art style we had to do. Insanely simple textures, on lower than low poly models.

I did however enjoy the experience overall.

The game is a Tilt game, based on the old wooden "tilt a ball though a maze" games. You as a dead viking, has to find your way to valhalla, while avoiding Valkyries and other environment traps.

I did however lose alot of the footage and files, since we did a clean start for mini game 2

Credit: My lovely DADIU team 2 (Aalborg).
GREAT teamwork

DADIU 2018 Mini Game 1 Gameplay. Remember its Tilt controls, and its Motion Matching movement.

The asset list of the models i did. (Missing the Tree and the winter biome)

The asset list of the models i did. (Missing the Tree and the winter biome)